Augmented Reality on the iPhone

My final year Masters project or Master’s Thesis was in the realm of Augmented Reality. The advent of touch screen capable phones has unlocked the potential for Augmented Reality en masse.

The goal was to develop and demonstrate the viability of Augmented Reality on a state of the art mobile device, the iPhone. This was achieved with the combination of server side recognition and local natural feature based tracking. Image recognition services from kooaba, ETH and an OCR service powered by Tesseract OCR enabled the project to recognise DVD covers, games, books, buildings, scenes and text. Any identified objects were tracked to compensate for drift caused by movements and lag in server/device interactions.

Videos of the prototype in action can be found here and here.